
It received positive reviews, with literary theorist Johanna Ross highlighting it as one of the few books to successfully bridge science fiction and "literature proper". The novel, set in the fictional world of Elysium, centers on three men who, twenty years after the unexplained disappearance of their classmates, are still determined to locate them. In 2013, Kurvitz published the novel Sacred and Terrible Air ( Estonian: Püha ja õudne lõhn), on which he had worked over five years. Because they didn't have money obligations, so what are your obligations then? So this kind of serious responsibility for, what the fuck does a piece of entertainment really do to the human mind, and what are the responsibilities therein, that I think is very, very, very prevalent in Disco Elysium." Literature "When they were writing books, this needed to contribute to the ultimate fate of the universe.

Kurvitz considers some aspects of Disco Elysium "essentially Soviet", referencing the Soviet Union's science fiction tradition and the Strugatsky brothers: "They were people who took responsibility for the heat death of the universe", he explains. The game is also notable for having far less emphasis on violence than the norm for the RPG genre. Kurvitz claims to have developed the Elysium world since he was fifteen or sixteen, originally inspired by "a bootleg Finnish Middle Earth roleplay system". It received universal acclaim, being named as a game of the year by several publications, along with numerous other awards for its narrative and art. The game was set in the same world as Kurvitz's novel Sacred and Terrible Air. Kurvitz was the game's lead writer and designer, having produced about half of the total in-game text (half a million words).

ZA/UM's first game, a single-player computer roleplaying game titled Disco Elysium, was released on 15 October 2019. In 2016, Kurvitz founded the video game development company ZA/UM. He was the lead designer of the 2019 video game Disco Elysium as a founding member of the ZA/UM cultural association and the eponymous video game development company that grew out of it.

Robert Kurvitz (born 8 October 1984) is an Estonian novelist, video game designer, and musician.
